> For the complete documentation index, see [llms.txt](https://docs.beramonium.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.beramonium.io/beramonium-chronicles-gemhunters/missions.md).

# Missions

In Gemhunters, your [Beramonium Genesis Beras](https://opensea.io/collection/beramonium-chronicles-genesis), Cubs and Braves venture on missions.

<figure><img src="/files/2FvcVtKTsamyTiihwWey" alt=""><figcaption><p>Missions screen</p></figcaption></figure>

Each mission type has a different duration and rewards:

— **Daily Missions (30 minutes) -** a unique kind of mission, Daily Missions cost 0.69 BERA to unlock, have 100% success rate and can only be completed once a day. In exchange for this unlock price, Daily Missions return some seriously big stacks of loot. These missions will unlock at 00:00 every day, so keep an eye on that timer wherever you are in the world!

— **Quests (30 minutes)** — ideal for any Bera, offering gems, uncommon gear, and a slim chance for legendary loot.

— **Elite Quests (6 hours)** — more gems and rares; you will need a proper subclass to ensure an easy victory.

— **Group Quests (24 hours)** — with rare and even epic rewards more common, forming a duo of Beras could be the ticket to success.

— **Dungeons (46 hours)** — rares, epics and a small chance for legendaries await! It’s not easy, though. A trio of Beras is probably your best bet.

— **Raids (1 week — 168 hours)** — the most difficult and the most rewarding. You will get legendaries more often here, but you’ll likely need a squad of four Beras to succeed.

{% hint style="info" %}
While you don’t control the missions in real-time, you do control their outcome. The right mix of party subclasses and gear will determine your mission success chance.
{% endhint %}
